Gesture control operating system

Concept and design work for a technology company’s white label skeletal tracking hardware providing gesture control based platforms. Challenges included alternative feedback as a curser was to be avoided, and deep level navigation menus, as well as being intuitive to a new user.

Working closely within a small team – a UX designer and a flash developer – my role was to develop the UX through to full art direction/design for a show case operating system aimed at the consumer electronics market.